
Removes water blocks on top when randomly ticked.If the player dies by the block, but after being damaged by a mob or player, the death message will be: " walked into danger zone due to.If the player dies by standing on it, a new death message will appear: " discovered floor was lava.".
If the player is sneaking, wearing Frost Walker-enchanted armor, or under the Fire Resistance effect, they do not take damage. Exceptions are magma cubes, zombie pigmen and squid. Most mobs don't spawn on magma blocks. Mobs avoid magma blocks that are in the way. Unlike cactus or fire, this block doesn't destroy items that touch it. Mobs and players take 1 damage every second while touching it, similar to a cactus. It has a similar frequency to blocks like andesite in the Overworld. Found in the Nether, generating 4 blobs per chunk between Y=27 and Y=36.
Example: If the player loads a 2 block high structure with air at the top and a structure void at the bottom into a 2 block high area of stone, the top block will become air but the bottom will stay stone. Unlike air, it will not overwrite blocks where it is loaded.
Allows for empty spaces in a structure. They are only visible when they are inside a structure being saved by a save structure blocks and the toggle option "show invisible blocks" is true. They are invisible and have a small hitbox. Intended to be a replacement for the function barrier blocks used to convey (during early development), so they can form part of the structure itself. It is an intangible block used to indicate to the structure blocks that certain air blocks can be overridden by previously existing blocks in the destination.